000 | 00966nam a2200157Ia 4500 | ||
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008 | 140211s9999 xx 000 0 und d | ||
020 | _a9783642111983 | ||
100 | _aDignum, Frank. | ||
245 | _aAgents for Games and Simulations | ||
245 | _bTrends in Techniques, Concepts and Design / | ||
245 | _cedited by Frank Dignum, Jeff Bradshaw, Barry Silverman, Willem Doesburg. | ||
300 | _aOn-campus e-Book by Springer under Digital Library Program of Higher Education Commission (HEC) of Pakistan | ||
650 | _aComputer science.; Computer software.; Data mining.; Artificial intelligence.; Computer simulation.; Computer Science.; Artificial Intelligence (incl. Robotics).; Mathematical Logic and Formal Languages.; Computation by Abstract Devices.; Data Mining and Knowledge Discovery.; Simulation and Modeling.; Algorithm Analysis and Problem Complexity. | ||
856 | 4 | 1 |
_3Click her to access the e-Book _uhttp://dx.doi.org/10.1007/978-3-642-11198-3 |
942 | _cEB | ||
999 |
_c117007 _d117007 |