Results
|
281.
|
Physics Modeling for Game Programmers Conger, David by
Material type: Text; Format:
print
; Literary form:
Not fiction
Publication details: Course Technology / Cengage Learning ; 2004
Availability: Items available for reference: ICCBS Digital Library : Not for loan (1).
|
|
282.
|
|
|
283.
|
AI Game Engine Programming Schwab, Brian by
Material type: Text; Format:
print
; Literary form:
Not fiction
Publication details: Charles River Media / Cengage Learning ; 2004
Availability: Items available for reference: ICCBS Digital Library : Not for loan (1).
|
|
284.
|
|
|
285.
|
|
|
286.
|
Practical Java Game Programming Clingman, Dustin by
Material type: Text; Format:
print
; Literary form:
Not fiction
Publication details: Charles River Media / Cengage Learning ; 2004
Availability: Items available for reference: ICCBS Digital Library : Not for loan (1).
|
|
287.
|
|
|
288.
|
3D Game Engine Programming Zerbst, Stefan by
Material type: Text; Format:
print
; Literary form:
Not fiction
Publication details: Course Technology / Cengage Learning ; 2004
Availability: Items available for reference: ICCBS Digital Library : Not for loan (1).
|
|
289.
|
|
|
290.
|
|
|
291.
|
Human Aspects of Software Engineering Tomayko, Jim by
Material type: Text; Format:
print
; Literary form:
Not fiction
Publication details: Charles River Media / Cengage Learning ; 2004
Availability: Items available for reference: ICCBS Digital Library : Not for loan (1).
|
|
292.
|
|
|
293.
|
Physical Computing Igoe, Tommy by
Material type: Text; Format:
print
; Literary form:
Not fiction
Publication details: Course Technology / Cengage Learning ; 2004
Availability: Items available for reference: ICCBS Digital Library : Not for loan (1).
|
|
294.
|
Macromedia Flash MX 2004 Game Development Rhodes, Glen by
Material type: Text; Format:
print
; Literary form:
Not fiction
Publication details: Charles River Media / Cengage Learning ; 2004
Availability: Items available for reference: ICCBS Digital Library : Not for loan (1).
|
|
295.
|
|
|
296.
|
Beginning DirectX 9 Jones, Wendy by
Material type: Text; Format:
print
; Literary form:
Not fiction
Publication details: Course Technology / Cengage Learning ; 2004
Availability: Items available for reference: ICCBS Digital Library : Not for loan (1).
|
|
297.
|
Game Programming Golden Rules Brownlow, Martin by
Material type: Text; Format:
print
; Literary form:
Not fiction
Publication details: Charles River Media / Cengage Learning ; 2004
Availability: Items available for reference: ICCBS Digital Library : Not for loan (1).
|
|
298.
|
|
|
299.
|
Beginning OpenGL Game Programming Astle, Dave by
Material type: Text; Format:
print
; Literary form:
Not fiction
Publication details: Course Technology / Cengage Learning ; 2004
Availability: Items available for reference: ICCBS Digital Library : Not for loan (1).
|
|
300.
|
PHP Game Programming Rutledge, Matt by
Material type: Text; Format:
print
; Literary form:
Not fiction
Publication details: Course Technology / Cengage Learning ; 2004
Availability: Items available for reference: ICCBS Digital Library : Not for loan (1).
|