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161.
MCTS : Windows Server 2008 70-640 Q and A Askmo, Pierre by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Course Technology / Cengage Learning ; 2009
Availability: Items available for reference: ICCBS Digital Library : Not for loan (1).

162.
MCTS : Windows Server 2008 70-642 Q and A Askmo, Pierre by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Course Technology / Cengage Learning ; 2009
Availability: Items available for reference: ICCBS Digital Library : Not for loan (1).

163.
Principles of Software Development Leadership : Applying Project Management Principles to Agile Software Development Whitaker, Ken by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Course Technology / Cengage Learning ; 2009
Availability: Items available for reference: ICCBS Digital Library : Not for loan (1).

164.
UML for the IT Business Analyst : A Practical Guide to Requirements Gathering Using the Unified Modeling Language Podeswa, Howard by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Course Technology / Cengage Learning ; 2009
Availability: Items available for reference: ICCBS Digital Library : Not for loan (1).

165.
From Gamer to Game Designer : The Official Far Cry 2 Map Editing Guide Hutchison, David by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Course Technology / Cengage Learning ; 2009
Availability: Items available for reference: ICCBS Digital Library : Not for loan (1).

166.
C++ Programming for the Absolute Beginner (2nd Edition) Lee, Mark by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Course Technology / Cengage Learning ; 2009
Availability: Items available for reference: ICCBS Digital Library : Not for loan (1).

167.
Beginning Opengl Game Programming (2nd Edition) Benstead, Luke by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Course Technology / Cengage Learning ; 2009
Availability: Items available for reference: ICCBS Digital Library : Not for loan (1).

168.
Beyond Game Design : Nine Steps Towards Creating Better Videogames Bateman, Chris by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Course Technology / Cengage Learning ; 2009
Availability: Items available for reference: ICCBS Digital Library : Not for loan (1).

169.
Game Coding Complete (3rd Edition) McShaffry, Mike by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Charles River Media / Cengage Learning ; 2009
Availability: Items available for reference: ICCBS Digital Library : Not for loan (1).

170.
Behavioral Mathematics for Game AI Mark, Dave by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Charles River Media / Cengage Learning ; 2009
Availability: Items available for reference: ICCBS Digital Library : Not for loan (1).

171.
Microsoft Visual Basics 2008 Express Programming for the Absolute Beginner Ford, Jerry Lee by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Course Technology / Cengage Learning ; 2009
Availability: Items available for reference: ICCBS Digital Library : Not for loan (1).

172.
3D Game Programming for Teens (2nd Edition) Sethi, Maneesh by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Course Technology / Cengage Learning ; 2009
Availability: Items available for reference: ICCBS Digital Library : Not for loan (1).

173.
Collaborative Online Game Creation Swamy, Nanu by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Course Technology / Cengage Learning ; 2009
Availability: Items available for reference: ICCBS Digital Library : Not for loan (1).

174.
Ultimate Game Programming with DirectX (2nd Edition) Vick, Erik by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Course Technology / Cengage Learning ; 2009
Availability: Items available for reference: ICCBS Digital Library : Not for loan (1).

175.
2D Game Building for Teens Duggan, Michael by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Course Technology / Cengage Learning ; 2009
Availability: Items available for reference: ICCBS Digital Library : Not for loan (1).

176.
Protecting Games : A Security Handbook for Game Developers and Publishers Davis, Steven B. by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Charles River Media / Cengage Learning ; 2009
Availability: Items available for reference: ICCBS Digital Library : Not for loan (1).

177.
Microsoft Windows PowerShell 2.0 Programming for the Absolute Beginner (2nd Edition) Ford, Jerry Lee by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Course Technology / Cengage Learning ; 2008
Availability: Items available for reference: ICCBS Digital Library : Not for loan (1).

178.
AI Game Engine Programming (2nd Edition) Schwab, Brian by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Course Technology / Cengage Learning ; 2008
Availability: Items available for reference: ICCBS Digital Library : Not for loan (1).

179.
Fundamentals of Network Game Development Lecky-Thompson, Guy W. by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Course Technology / Cengage Learning ; 2008
Availability: Items available for reference: ICCBS Digital Library : Not for loan (1).

180.
Microsoft WSH and VBscript Programming for the Absolute Beginner (3rd Edition) Ford, Jerry Lee by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Course Technology / Cengage Learning ; 2008
Availability: Items available for reference: ICCBS Digital Library : Not for loan (1).

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